This is some earlier work that I'm uploading from the cell animation group work.
Print to Pixel
Sunday, 1 May 2011
Saturday, 23 April 2011
Final art for Animation
Includes backgrounds and characters
This dog character like the human scavenger is split into legs body and head, drawn in photoshop.
I built every background with at least 4 layers, sky, clouds, far background, middle ground and the foreground so that they are able to move and give a seance of depth rather than a flat image moving.
Everything was drawn digitally with a tablet by me.
Monday, 18 April 2011
London test
This is something i just wanted to try out before I did the actual animation. I'm feeling confident enough to make a start on the final animation.
Sunday, 17 April 2011
Final Character Design
I used Photoshop CS5 to gradually build my character.
I made sure that the character looked just perfect.
I copied the legs so that in movement it wouldn't look off.
I also made sure that each layer consisted of one body part for example: feet low leg upper leg ext Then I saved it as a Photoshop file ready to import into After Effects CS5....
Better Animation
I watched myself walking on and off for around 10 minutes, I feel I have achieved a lifelike walk.
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